Friday, May 23, 2008
Been working on the old man lately. I've got the low-poly mesh all done along with the normal mapping. Did some tests with painting the diffuse in zbrush and baking them in maya today, and figured out my method for doing so. I am pretty excited to finally see this fellow all finished. Here is a quick zbrush render of the few minutes I was able to spend on his head this evening.
Posted by Gabriel Olson at 10:00 PM